

On Windows Vista and Windows 7 system with UAC enabled, you will need to open the command prompt window as Administrator before running command /quickbuild-new/bin/server.bat install.

#Quickbuild level 2 install
Run command /quickbuild-new/bin/server.bat install to install QuickBuild NT service if necessary.Open a command line window, switch to directory /quickbuild-new/bin, and run command restore.(bat|sh) /quickbuild-old/backup.zip_ to migrate and restore data of old QuickBuild.If you are connecting to external database in old QuickBuild (please check file /quickbuild-old/conf/hibernate.properties for sure), manually delete the database using your database tool, and create a new one with the same name.If you've adjusted memory setting (property ), and java command (property ) in /quickbuild-old/conf/nf, make the same adjustment in /quickbuild-new/conf/nf.

Edit file /quickbuild-new/conf/hibernate.properties to add below entry if it does not exist already:.Copy all files under the /quickbuild-old/resource to /quickbuild-new/resource except for default_html_notification.vm, default_plain_notification.vm, and velocity.properties.Copy all files under /quickbuild-old/lib to /quickbuild-new/plugins/.Copy all files under /quickbuild-old/conf to /quickbuild-new/conf except for nf and wrapper_nf.On Windows Vista and Windows 7 system with UAC enabled, you will need to run this command as administrator. On Windows platform, please also run /quickbuild-old/bin/service-uninstall.bat to unregister the QuickBuild NT service if it is installed previously. After the backup, you should be able to find the file /quickbuild-old/backup.zip. Login to 2.0.x as administrator, switch to menu Administration/Database Backup, and backup the database to file backup.zip.(Though I now have an idea for a Halfling Warlock with the Charlatan background and I may have to find a game to try it out in.In this procedure, we assume that installation directory of 2.0.x server is /quickbuild-old, and new version of QuickBuild is extracted to directory /quickbuild-new. That said I probably wouldn't play it that way because it would be hard to pull off unless you were a decent actor and had good die rolls. I actually think that the "John Constantine" archetype of the "conman so good he's conning the Devil himself" is the inspiration for the charlatan/warlock pairing, but I could be wrong. The Charlatan bennies also work nicely for a "spy" or "assassin" type, so you could go that route instead. The Charlatan can be another type of Criminal - the con artist instead of the thug or second-story man - so anything that would work for a Criminal could work for a Charlatan too. Or a "stage magician" who wanted to be a real magician but wasn't born to the power - or was too lazy to actually study for it if magic isn't something you need to be born into - and so took the pact approach to "real power".

I could also see a slippery silver-tongued "Don Juan" type who got caught with the wrong nymph by some Fey Court noble, who then forced him into a choice - make a pact or be executed. One way to approach the charlatan warlock would be to have him be a character that was generally a con artist who convinced himself that the pact he was making was the ultimate con - conning a devil out of his power and keeping his soul.
